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The case for Gran Turismo 7 and VR on PS4

At least two things appear certain in PlayStation’s future: the PS4
will gain a virtual reality companion in PlayStation VR next year; and
the PS4 will one day get a new Gran Turismo. Whether those two objects
will cross paths has yet to be determined, but Sony’s Shuhei Yoshida
can’t help but hint at things that make him happy.
“Many trial tests we’ve been doing, some genres just work fine,” he told Eurogamer in
a recent interview, reflecting on the research that’s gone into
building games suitable for VR. “One of those genres is racing games. So
when Gran Turismo comes out on PS4, I’d like to see it support
PlayStation VR, yeah.”
Nobody wants to disappoint the president
of Sony Computer Entertainment’s Worldwide Studios, but there are still a
few problems that root Gran Turismo VR in the realm of speculation. For
starters, the widespread adoption of virtual reality hardware – just in
general, nevermind PlayStation’s own headset – is far from guaranteed,
even if it represents an exciting new avenue for programmers and
artists. “As a developer, I’m super-excited about the potential of using
VR tech,” Yoshida says. “I feel like working on PlayStation VR is like
when we were working on the original PlayStation 20 years ago, when we
were very excited to use 3D real-time graphics for the games. After 20
years, we’re still making even bigger, better 3D games, so I see a
long-term great future for VR entertainment for the coming 20 years.”

Gran Turismo, the simulation racing series that’s accompanied PlayStation from the very beginning, all the way through to Gran Turismo 6 on
PlayStation 3, has long been at the forefront of real-time console
graphics. A potential Gran Turismo 7 would keep that cutting-edge spirit
alive with VR support, and give longtime developer Polyphony Digital a
new visual benchmark to hit. That is, if the game’s notoriously long
road to completion matches up with PlayStation VR’s lifespan, or if the
driving genre itself can support the necessary investment.
“The
driving genre’s a very difficult market right now,” Yoshida said,
looking back on the highs and lows of the PlayStation-exclusive Driveclub.
“The team, we need to find a great angle for the racing to continue, to
come up with a new racing game, if we’re to look at another racing
title. Creative ideas come when things are tough, so that lightbulb
moment, I’m looking forward to.”
Gran Turismo might not be in need
of its own lightbulb moment yet, but Yoshida seems to think adding VR
is a good idea nonetheless.
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